A multi-disciplinary designer’s journey in field recording, sound design, and music.

Angrient!

Posted: October 1st, 2014 | Author: | Filed under: gear, music, sound design, synthesis
angrient2

Hand-built for drone-y aggression.

I love handmade soundmaking devices, but outside of my beloved Grendel Drone Commander, a lot of the weird noise boxes and effects I have are, well, noisy. They tend to be aggressive, loud, and blippy. Some accept MIDI, some accept CV, some accept no sync signal at all.

One evening I wondered if I could coax them into some semblance of ambient drones, to loosen myself up and not record to a fixed tempo, and to not get too “precious” with editing in post. Somehow the angry nature of these devices just seems to bleed through anyway. Or is that my angry nature?

So, the result of this cathartic experiment was “angry ambient.” Or, angrient.

angrient1

This track features the following:

  • All takes recorded live into Logic Pro X: No sync to anything, no MIDI, no CV.
  • One track of a Bleep Labs Nebulophone, with its alligator clip clamped onto a key for a sustained drone, recorded through a Red Panda Particle pedal set to Reverse, both tweaked live. The dry and effected track were tracked simultaneously.
  • Another droned Nebulophone track went through the Particle set to Delay, and then through a Seppuku Memory Loss pedal, with its clean microchip inserted, all three tweaked live. The dry and effected track were tracked simultaneously.
  • One track of the RareWaves Grendel Drone Commander, recorded 100% dry. That thing needs no love, especially when its bandpass filters gets overdriven at low frequencies. Yummy.
  • One track of the Bleep Labs Bleep Drum, played live in Noise mode, but then run through Glitchmachines’ Fracture plugin first, and the Michael Norris Spectral Partial Glide filter. That’s what generates the bright, granulated shimmers. These are the only digital effects plugins on any channel.
  • Volume automation was done in one pass, “live.”
  • The whole thing is run through U-He’s Satin tape emulator plugin for some additional harmonics and mid-high sweetening.

It is what it is.

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Satan’s Violin Lesson

Posted: July 14th, 2010 | Author: | Filed under: field recording, found sound objects, sound design

Noise Jockey: Taking the "E" out of "e-bow."

Almost exactly one year ago, I played a steel cable on a gate with an eBow, recorded with contact microphones. I decided to give it a go with a regular bow when I realized that this gate was basically a one-stringed guitar.

Think about it: Wound metal string under tension, wooden resonator. That’s all a guitar really is. What a wooden gate lacks is thickness, like a guitar, but at more than a meter in width and height, that’s a broad-enough surface to send air molecules running for cover.

I had to rosin the hell out of the bow to make it tacky enough to grip this oversized “string.” I found that also spreading rosin on the wrapped steel cable was helpful. I tuned the cable, as much as one can, by adjusting a turnbuckle.

I recorded in mid-side stereo. Today’s sample features is comprised of one mono track totally dry, one mono track run through Michael Norris’ Spectral Blurring effect, one mono track pitch-shifted down by 1.5 octaves, and the one stereo track pitch-shifted down by three octaves. Recording at 192Hz helps for such tomfoolery.

I apologize to my neighbhors for the unholy racket that I’m sure they thought was a demonic violin 101 class.

[Sennheiser MKH 50 and MKH 30 recorded as mid-side stereo into Sound Devices 702 recorder]

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